This ad will be closed automatically in X seconds.

Merchantwise follows up Minecraft Big W activation with second experience

Merchantwise is this month delivering a second augmented reality cross category retail experience for Minecraft, exclusive to BIG W stores across Australia.

Following the success of the Minecraft Scavenger Hunt – the world first augmented reality activation for BIG W in January 2021 – the second significant retail event, Minecraft Quest has just launched in the Australian retailer and will be in stores until the beginning of February 2023.

Minecraft Quest is a $3 million+ merchandise programme with a strong back to school focus and apparel programme.

The activation welcomes BIG W customers into the unique Minecraft world simply by ‘scan’ and ‘play’ technology. Free to play with no purchases required, the augmented reality experience is immediately activated when BIG W customers scan the Minecraft Quest QR code with their mobile phones on the prominent Minecraft display at the front of each retail store.

The Minecraft Quest experience begins at the entrance of each BIG W store and leads customers in-store to seek out Minecraft mobs, enter specially created Minecraft portals, and collect gemstones – with each completed quest rewarding the player with a free and ‘exclusive to the activation’ Minecraft sticker pack.

Fully supported in-store with a point of sale programme, including a Minecraft Flexi PDQ, side wings and floor decals, Minecraft Quest is also being heavily promoted via BIG W’s website and digital channels. A one-stop shop for all things Minecraft, BIG W stocks a full range of Minecraft branded products including toys, apparel, homewares, publishing, footwear and accessories.

“We are beyond thrilled to be again delivering an exciting and new augmented reality experience for Minecraft in BIG W over the busy summer and back to school period in Australia,” commented Kerryn McCormack, md at Merchantwise. “This significant cross-category event for Minecraft is guaranteed to be an absolute retail success and is sure to be enjoyed by Australian Minecraft fans who will no doubt ‘scan and play’ many times.”

Want to read more news like this? Simply sign up to our daily digest by clicking here. You can also follow @LicensingSource on Twitter and @licensing_source on Instagram.

MORE NEWS
AshHol500x500
 
ToyTopic's Ashley Holman discusses laying the foundations for 2026 and beyond, and rolling out a raft of new product....
CKBrandedTile500x500
 
The British lifestyle brand continues to expand across a variety of categories, with the latest deal being with The Branded Tile Company for a range of glass splashbacks....
HellsKitchenRoblox500x500
 
Metavision - part of ITV Studios’ Zoo 55 - has unveiled Hell’s Kitchen as its first-ever format brand to be brought to life on immersive gaming and creation platform Roblox....
HearstUK500x500
 
Hearst UK is looking to significantly grow its team, and is recruiting for three new positions....
MPowerBrands500x500
 
A new chapter has begun for licensing agency J&M Brands, with it revealing a rebrand to MPower Brands....
M&HBook25500x500
 
The second edition of the Licensing Museum & Heritage Book highlights just how much the sector has grown over the past 12 months....
Get the latest news sent to your inbox
Subscribe to our daily newsletter

The list doesn't exist! Make sure you have imported the list on the 'Manage List Forms' page.